Here there be dragons … but never on this scale! In 1974, Gary Gygax and Dave Arneson introduced us to a fantastic realm of dragons, magic, adventure and nearly everything else the imagination could fathom. While Dungeons & Dragons wasn’t the first invention of a table-top role-playing game (RPG), it became the most successful, as well as the predominant representation of RPGs in both the gaming community and in pop culture. This popular game sparked an interest in all things fantasy-related, not the least of which was J.R.R. Tolkien’s “The Lord of the Rings” and “The Hobbit” books (all published prior to 1955). What these works had in common was their world setting – medieval kingdoms and vast unexplored territories, and their heroes – knights, dwarves, elves and other adventurers who left simple lives behind to seek glory, treasure and evil forces which must be defeated. In 1977, Marvel Comics dipped their toes into this realm of fantasy (separate from the fantasy stories they’d told before, such as Conan the Barbarian) by creating Weirdworld.